Bohemia Interactive
HR Contact
Tomáš Chromý
Our story began with our first game, Arma: Cold War Assault, released back in 2001. Developed by just a handful of people, this PC-exclusive title became a massive success. It sold well over a million copies, received numerous industry awards, and was praised by critics and players alike.
Since then, we've grown from a ragtag bunch of garage devs to an international family of over 400 professionals – working on major games like Arma Reforger, Arma 3, DayZ, Ylands, Vigor, and various other projects. Our ambition: to make games that act as platforms for people to explore, create, and connect.
We are always looking for more talented people to join our team, check out an open positions at www.careers.bohemia.net, or send us your CV at jobs@bohemia.net and we may find something right for you!
Since then, we've grown from a ragtag bunch of garage devs to an international family of over 400 professionals – working on major games like Arma Reforger, Arma 3, DayZ, Ylands, Vigor, and various other projects. Our ambition: to make games that act as platforms for people to explore, create, and connect.
We are always looking for more talented people to join our team, check out an open positions at www.careers.bohemia.net, or send us your CV at jobs@bohemia.net and we may find something right for you!